you guys i dont really know what happened here all i know is there was a mammoth in the distance and out of nowhere it flew hundreds of feet into the air, landed and died and when i got over there the only other thing in the area was this knocked over cart of cabbages and im not saying cabbages killed a mammoth but im pretty sure cabbages killed a mamoth
i hope, from the bottom of my heart, that there will come a day when we will meet again. from maria, with love.
Unlimited Blade Works PV
The Guardians are a standing army of specialized soldiers tasked with the defense of the last city on Earth. They are also responsible for exploring the remnants of human society abandoned throughout the solar system and investigating the remains of their Golden Age of exploration. Guardians wage a vicious armed conflict against a myriad of extraterrestrial species who pose an immediate threat to the survival of humanity.
As you may have heard, we’re holding back the release of Dragon Age: Inquisition until November 18, 2014. We appreciate the enormous support we’ve received from all of you to get to this point, and while this extra few weeks may not seem like a lot, I know the game you’ll play will be all the better for it.
Since we began working on Dragon Age: Inquisition almost four years ago, our goal was to create the best Dragon Age experience ever. It was that goal that motivated many of our decisions: moving to Frostbite, bringing race choice and customization back, improving tactical camera, building a team of characters whose relationships evolve based on your actions, and most importantly, crafting an epic, nation-spanning story that both draws upon past games and takes you to many new places in the realm of Thedas.
I’m privileged to be a part of a team that has been working very hard to surpass every measure they’ve set for themselves. That has meant completing huge amounts of game content, fixing bugs both big and small, and improving the overall experience. This last bit of time is about polishing the experience we want you to see. Ensuring that our open spaces are as engaging as possible. Strengthening the emotional impact of the Hero’s choices. And ensuring the experience you get is the best it can be in the platform you choose to play on.
Thank you again for your patience and support!